>SAM BRADLEY
STRIKE SUIT ZERO

Born Ready Games

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I joined Born Ready Games two-thirds of the way through Strike Suit. Initially, I worked on bringing the UI and HUD in line with the concepts developed for us by Territory Studios. The UI itself was heavily styled on retro command line systems with a near future electronic light on glass finish. The style was referred to as the 'Strike Suit OS'. The overall brief utilised a limited colour palette with an extra emphasis on clear friend and foe visual language.

Other tasks included my first venture into motion graphics with logo animation and treatment for both Strike Suit, Born Ready and then finally expanding into various boot screen style animations to communicate story fluff to the player.

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UI, Branding, Print, Motion Graphics

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Player HUD
Born Ready Games Ident
Front End Menus